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Virtual Modeling and Design DEGREE

Master Electronic Art and Assets

Digital modeling and animation technologies have become a part of many entertainment industries but the availability of these technologies for more serious and productive businesses is becoming mainstream. Whether developing new ways to produce electronic assets or using these electronic assets to view data or virtual spaces, the technology used to design, model and view information is advancing. Applications in this degree can vary in focus from using technology to develop 3D models, using electronic assets to visualize data outputs or linking the electronic assets and real-world assets together to enhance the understanding of the context of a situation. Each of these presents specific challenges to the developer but all rely on the integration of visualization and information.

Degree Objectives

  • Establish and defend an artistic style within your work based on sound artistic theories, practices and knowledge.
  • Build and modify 3D assets utilizing advanced 3D visualization software and hardware to capture real-world objects and animation.
  • Integrate animated visualization with static data to visually display the results or outcomes of the data, such as studies of movement or accident recreation.
  • Analyze and display real-time data utilizing animated visualization to enhance the understanding of the data such as stock market trends.
  • Create an animated visualization that accurately simulates the effect of a parametrically based, physics-driven particle system in a virtual 3D environment.
  • Create an augmented reality, animated visualization in which physical and virtual objects coexist and can be interacted within a shared space and environment.


Provide your information below and an Enrollment Advisor will contact you shortly to answer your questions about UAT and the Virtual Modeling program.


Course List and Program Requirements University Core Curriculum
Program Credits: 120
Major Credits: 36
Requirements to graduate include: 2.0 CGPA, completed required coursework, Portfolio, Internship, and Student Innovation Project
Normal timeframe in semesters to completion: 8

For a more detailed breakout of completion time frames and rates, please see the UAT FAST FACTS page.


At University of Advancing Technology, we believe that students and families should be prepared financially for college and understand employment opportunities prior to starting any program. In an effort to ensure you have the information you need to make informed choices on program cost, medial loan debt incurred by students who completed the program, on-time completion rates, and the occupations this program prepares you to enter, the Department of Education has instituted the following disclosure template. For more information, click on the respective academic level below:

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