BACHELOR OF SCIENCE
TECHNOLOGY PRODUCT DESIGN DEGREE
Creating the Evolution of Technology
Contemporary society has embraced and come to rely on technology, so much so
that it is entrenched in our everyday lives. This shift toward technology that
fully supports society has created the need for technology products to be designed
to fit the everyday, busy lives of consumers. If a device does not mesh with a
person's lifestyle, it will quickly become obsolete. In all capacities—whether
for home, work or leisure use—gaining a firm grasp of what the consumer needs in
these devices is essential to moving technology forward. Powerful mobile devices
are increasingly replacing the functionality of larger, more cumbersome devices
such as the PC. As this transition takes place, the need for intelligently designed
products will continue to grow. Integrated devices and services in cars, homes
and offices will interact with wearable devices to give the consumer a content-rich,
context-driven experience. Designing, programming and building these devices will
give students a firm grasp on the next generation of hardware devices and how these
devices will shape the future of society.
Degree Objectives
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Prototype and produce at least two original devices that allow interactions with
at least two of the following: web, PC, mobile, handheld or next generation
platforms, including all the production materials required in a complete
production pipeline.
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Create and implement interfaces and interactivity, focusing on accepted design
principles and aesthetics utilizing industry-standard tools, software and
production processes.
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Analyze trends in small consumer devices and integrate these trends into the
development of consumer technology devices that embrace the need for both form
and function.
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Design at least two concept original devices using design techniques and
processes.
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Evaluate standard design principles and incorporate them into multiple design
projects.
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Program Information
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Program Credits:
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120
|
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Major Credits:
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36
|
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Requirements to graduate include:
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2.0 CGPA, completed required coursework, Portfolio, Internship, and Student Innovation Project
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|
Normal timeframe in semesters to completion:
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8
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The ON TIME COMPLETION RATE: Program inception was September 2010; therefore there are
no graduates for this program to-date.
For a more detailed breakout of completion time frames and rates, please see the
UAT FAST FACTS page.
Program Costs and Graduation Data
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On Campus Bachelors
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On Campus Associates
|
|
Information provided below represents
CIP (Classification of Instructional Program) Programmatic
data from students that have graduated between 7/1/09 & 6/30/10:
|
|
|
|
# of Semesters for Normal Completion Time Frame of Program
|
8
|
*
|
|
Average # of Semesters to Completion**
|
Program inception was
September 2010;
therefore there are
no graduates for
this program to-date.
|
*
|
|
% of Students Completing in Normal Time Frame:
|
|
|
|
Program Costs per Semester:
|
|
|
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Tuition
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$9,700
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*
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|
Room & Board***
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$2,191
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*
|
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Estimated Books & Fees
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$500
|
*
|
|
Median Loan Debt (Federal/Private/Institution) of Program Completers*:
|
****
|
*
|
Information provided below represents Institutional data
from attending UAT students between 7/1/11 & 6/30/12:
|
|
|
|
Percent of Students Receiving Financial Aid (FA) during 12 month period**
|
81%
|
*
|
|
Average % of Tuition Covered by FA during 12 month period**
|
61%
|
*
|
|
Average Amount of Scholarship/Grant Awards during 12 month period**
|
$12,121
|
*
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*Median Loan Debt is calculated using the debt that students incurred during their duration at the University.
**Item not required disclosures but included for potential enhancement to information.
***Rate is that of a shared room and bath per semester based upon a 12-month lease.
****Median Loan Debt and On Time completion percentage not posted based on Department of Education guidance with respect to small programs.